Those previous Zizzes are 36-frame cycles at 24-frames-per-second; each cycle lasts 1.5 seconds. Above is a faster Ziz, on a 24-frame cycle. Because I left various components spaced per the 36-frame version, this one’s a lot more “active” – curvier, wavier, more energetic – as well as being faster.
Just gorgeous. The Simurgh will be jealous.
Sitting here plunking out pixel art for a game I’m working on and then I see this, and I’m in awe. Discouraging, then inspiring. Beautiful work. Would love to craft a game around this creature, just so I could make it fly hither and thither.