…and slew the Slaughterer that killed the Ox that drank the Water that extinguished the Fire that burnt the Stick that beat the Dog that bit the Cat that ate the Goat that my father bought for two zuzim. Chad Gadya
…and killed the Ox that drank the Water that extinguished the Fire that burnt the Stick that beat the Dog that bit the Cat that ate the Goat that my father bought for two zuzim. Chad Gadya
Update: animation modified to show Shochet slicing from below. He’s still decapitating the poor beast, but it’s slightly more kosher for sticklers. Yes I know kosher slaughter involves slitting the animal’s throat, it just seems so grotesque that the cartoon shorthand of bloody decapitation expresses it best for me. But for those who consider slitting from below important, here ya go.
Most natural movements – runs, walks, gallops – follow wave patterns. But it’s very difficult for me to analyze such movements so I can recreate them in animation.
The legs are swinging back and forth as well as waving.
I struggle to animate even a simple wave; it does not come intuitively to me. I found a way to remember with the letters C-Z-D-S. The curves of those letters resemble the 4 keyframes of a wave loop. If I can remember those 4 keyframes, I can tween from one to another by hand or in this case using Flash’s shape tweening.
Approximately 32″ square. Cotton fabric, cotton/bamboo batting, rayon thread. Machine embroidery, quilting, trapplique.
Each block of the quilt is a frame in the animated cycle above. I created the animation, exported as vector images which Theo Gray stitchcoded in Mathematica. Each block was stitched in 2 parts on our embroidery machine: first the Ziz (gryphon) figure, then the background. I cut out and applied the former to the latter and the machine “trappliqued” it down and did the echo pattern. Finally I zigzag stitched the blocks together, topstitched homemade bias tape over the seams, and bound it.